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Immersive Space Design #1



I have been exploring the concept of unpredictability through my previous work with generative software, which allows for randomness and the creation of unexpected beauty in real time. I wanted to experience this beauty in an immersive environment rather than in 2D, and found a tool in the Unity game engine that could help me achieve this aesthetic. This project is the result of numerous exercises with this new tool.

Unity + Unity VFX Graph

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